Gameplay systems
Core loops, progression, combat, economies — the mechanics that make your game fun and sticky.
sentry0 is a fullstack game studio. We design, code, and ship a finished game — gameplay, UI, data and monetization — in under a week. We're just getting started, so our prices are low and our effort is high.
Send us your concept — a genre, a reference, or a rough doc. We reply fast with a plan and a fixed quote.
You pay half to start. We build the full stack: gameplay, UI, saving, and monetization. You get progress updates throughout.
We hand over a playable build before the week is out. Want changes? Revisions are included until it feels right.
You pay the rest, we hand off clean, documented code. The game is yours, ready to launch and grow.
No half-finished prototypes. We deliver everything a game needs to launch.
Core loops, progression, combat, economies — the mechanics that make your game fun and sticky.
Clean, responsive interfaces, shops and HUDs that look sharp and feel good to use.
Reliable saves, leaderboards and stats so player progress is never lost.
Passes, products and shops built to convert — without ruining the player experience.
Server-side checks and sane limits so cheaters don't ruin your game on day one.
Readable, documented code handed straight to you, so anyone can build on top of it later.
These are intro rates — honest prices from a new studio earning its first reviews. Pick a tier or ask for a custom quote.
A focused single-mechanic game.
A complete game ready to launch.
A large, polished release built to scale.
Half up front, half on delivery. Not happy with the first build? You get a full refund. Need something custom?
We won't pretend to have a hundred shipped games or fake five-star reviews. sentry0 just started, and we're hungry to build a reputation. That's the honest reason our prices are low: we'd rather earn your trust with great work than charge you for a name we haven't built yet.
So here's our promise to our first clients: we over-deliver, we communicate fast, and if the first build isn't right, you don't pay. Help us start strong — and get a full game for less than it should cost.
Be one of our first clientsNot a public one — we're a brand-new studio. That's exactly why our rates are low and our effort is high. Your project could be one of the first in our portfolio.
We scope tightly, build with a focused stack, and keep communication tight so there's no wasted time. Larger Flagship projects may take the full week; smaller ones land sooner.
You pay 50% to start and 50% on delivery. We'll agree the exact amount and method when you reach out. If the first build isn't right, you get a full refund.
Revisions are included — we keep refining until the build matches what we agreed on. Big new features beyond the original scope are quoted separately and fairly.
You do. On final payment we hand over clean, documented code that's yours to launch, edit and grow.
Tell us what you want made. Pick a tier or describe a custom idea — we'll reply fast with a plan, a fixed quote, and next steps.